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STUCK FLYING TO THE LEFT WBIII

 
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Jas107



Joined: 27 Jul 2010
Posts: 1

PostPosted: Tue Jul 27, 2010 4:55 pm    Post subject: STUCK FLYING TO THE LEFT WBIII Reply with quote

In warbirds III i try to take off with my joystick and i constantly fly to the left and spin out and crash. It only spins when i have throttle on. I have centred joystick rudder and all. Checked all settings and it still does it. Only does it when throttle is up. Not when just moving along. I have tried powering up then turning off throttle and it seems to level ok. Why is this happening?
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bollok



Joined: 28 Aug 2008
Posts: 581

PostPosted: Tue Jul 27, 2010 5:12 pm    Post subject: Reply with quote

You havent said which a/c and if you are taking off manually.

Make sure your stick is calibrated (control panel, games controllers)
Depending on whch a/c you are in the torque inertia roll of the engine esp when under power can try to spin the plane.
This is usually countered with opposite rudder trim on t/o.
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=wilz=



Joined: 20 May 2004
Posts: 140
Location: Santee, CA

PostPosted: Tue Jul 27, 2010 6:30 pm    Post subject: Reply with quote

You may be experiencing torque from the engine. As the rpm goes up the torque increases. Try the Yak series and you'll find they go to right because of opposite torque.

What you need to do is apply rudder in the opposite direction of the torque. You can map rudder to your stick (if you have enough extra buttons) or use the keyboard to overcome the torque. Belive it's the A key for left rudder and the D key for right rudder. Before loggin on and look at the default keys used in the game. Trying to get a heavy F4U off the deck requires use of elevator trim, rudder trim and alerion trim also helps.
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finn



Joined: 20 Oct 2005
Posts: 1402

PostPosted: Thu Aug 05, 2010 10:22 pm    Post subject: Reply with quote

Four steps to a perfect takeoff in a tail dragger aircraft in Warbirds.
1: hold stick back.
2: apply throttle smoothly and apply rudder as needed.
3: most the stick forward to get the tail up as speed permits- and adjust rudder input as needed.
4: gently pull stick back slightly to fly off runway- holding a bit of rudder in.

Once in the air at a safe speed and climb rate, raise flaps and gear.
Re-trim for climb or level flight as required.

Most problems on takeoff can be solved by being gentle on the throttle movement, and by keeping the stick back until you have enough speed to allow the tail to 'fly'.

Landings are similarly dependant on control coordination and attitude.
Trim for a descending attitude and speed- this is called a stabilized approach. Don't 'dive' for the field- adjust throttle and attitude until you have a steady descending approach. You should be able to let go of the stick and maintain the glide path.
As you cross the runway and near the ground, gently pull the stick back and round out to a level flight attitude. At a few feet above the runway, you should be 'flaring' that is, holding the stick back so that you stop flying and start to stall as the wheels touch the ground. If you do it right, all three wheels, main and tail, will touch the ground at the same time.
You can also do a main gear landing and then lower the tail- but typically you learn the 3 point landing first when training in tail draggers.
My instructor in the citabria was fond of pointing out that a pilot can solve a lot of problems in landing by holding the correct attitude through the flare and keeping the stick back.
The tricky part is learning the attitudes- that is, how it should look over the nose of your aircraft- you have to learn the 'look' of level flight, climbing flight, descending flight and the flare. And, you want to be sure you don't flare too high! That's hard on gears and backs.
Of course, in real life, you have cross winds and turbulence to deal with, but those aren't generally a problem in warbirds!
finn
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